BK (USA) Zombies - Undo/Revert The Patch!
Posted: Wed 20 Jul 2022, 01:37
At the advice of admins on this server, I have created an account and am posting here regarding recent changes to the BK Zombie server that, in my and other individuals opinions, adversely effects gameplay. I have been playing on Halo CE servers for many years now, and the most enjoyable of them all has consistently been the BK Zombies server.
As of approximately one to two months ago, the server began assisting zombies by auto-turning humans into zombies to assist. It appears to be timed fairly short, and takes away a great deal of the fun of trying to stay alive if you could be turned into a zombie within a seconds notice due to no fault of your own. The games are often already short, as most of the maps are pretty well condensed (Gephyrophobia will always be the bane of my existence, but I digress). AFK's seem to be a more of a problem with larger maps and resolve themselves when accidental falls inevitably occur during gameplay. Maybe a resolution could be lowering the number of votes required to skip?
I would also ask for removing the rocket launcher from the default weapons accessories and reverting back to the M90 (so the default three would be the M6D, MA5B, and the M90). This is also a recent change, and one of a more personal preference request that I would appreciate consideration.
The first point about the auto-zombie help modification, and the whole reason for this post, has a clear adverse effect on gameplay that I visibly see has decreased the player count average. I am not an admin and don't track server stats for a living, but I have consistently seen lower player counts since the change was made. I see other zombie servers that often outrank BK's (which are inferior in comparison). I am hoping to spark some constructive dialogue here. Thank you for the consideration.
As of approximately one to two months ago, the server began assisting zombies by auto-turning humans into zombies to assist. It appears to be timed fairly short, and takes away a great deal of the fun of trying to stay alive if you could be turned into a zombie within a seconds notice due to no fault of your own. The games are often already short, as most of the maps are pretty well condensed (Gephyrophobia will always be the bane of my existence, but I digress). AFK's seem to be a more of a problem with larger maps and resolve themselves when accidental falls inevitably occur during gameplay. Maybe a resolution could be lowering the number of votes required to skip?
I would also ask for removing the rocket launcher from the default weapons accessories and reverting back to the M90 (so the default three would be the M6D, MA5B, and the M90). This is also a recent change, and one of a more personal preference request that I would appreciate consideration.
The first point about the auto-zombie help modification, and the whole reason for this post, has a clear adverse effect on gameplay that I visibly see has decreased the player count average. I am not an admin and don't track server stats for a living, but I have consistently seen lower player counts since the change was made. I see other zombie servers that often outrank BK's (which are inferior in comparison). I am hoping to spark some constructive dialogue here. Thank you for the consideration.